2013年6月30日星期日

1/144 HGUC MS-09F/Trop Dom Tropen Model Kit

1/144 HGUC MS-09F/Trop Dom Tropen Model KitTitle: MS-09F/Trop Dom Tropen
Scale: 1/144
Grade: High Grade Universal Century (HGUC)
Overall Rating: 3.5 out of 5 stars
Kit No.: # 17
Series: Mobile Suit Gundam 0083: Stardust Memory
Release Date: 11/2000
Suggested Price: ¥ 1500
No. of Parts: 104 + 19 polycaps
Plastic colors: Germanic mauve, dark purple, red, light gray, dark gray
Gimmicks: functional trigger finger, extra ammo clips stored around waist
Where to Buy: Price: $19.72 >>Buy from Amazon<< >>Buy from Amazon


HGUC MS-09F/Trop Dom Tropen Gunpla Picture Gallery






Infomation of MS-09F/Trop Dom Tropen


The MS-09F/Trop Dom Tropen is a mass-production ground combat mobile suit, it is first featured in the anime series Mobile Suit Gundam 0083: Stardust Memory, the design was later updated and featured in the photo-novel Mobile Suit Gundam Unicorn. The unit is piloted by Gaily and Adamsky.




General and Technical Data




  • Model number: MS-09F/trop


  • Code name: Dom Tropen


  • Unit type: localized ground combat mobile suit


  • Manufacturer: Zimmad Company


  • Operator(s): Principality of Zeon; Zeon remnants


  • First deployment: UC 0079


  • Accommodation: pilot only, in standard cockpit in torso


  • Dimensions: head height 18.5 meters


  • Weight: empty 44.8 metric tons; max gross 79.0 metric tons


  • Armor materials: super-hard steel alloy


  • Powerplant: Minovsky type ultracompact fusion reactor, output rated at 1199 kW


  • Propulsion: rocket thrusters: 2 x 22000 kg, 2 x 7300 kg


  • Performance: maximum thruster acceleration 0.74 G; 180-degree turn time 2.1 seconds; maximum ground hovering speed 360 km/h


  • Equipment and design features: sensors, range 6300 meters


  • Fixed armaments: scattering beam gun, mounted in torso; heat saber, battery powered, stored in recharge rack on back, hand-carried in use


  • Optional hand armaments: 880mmRB-T27 raketen bazooka, clip-fed, 5 rounds per clip, spare clips can be stored on waist armor storage racks; MMP-80/90mm Ver.8 machine gun, clip-fed, 32 rounds per clip, spare clips can be stored on waist armor storage racks, machine gun can be stored on rear skirt armor storage rack; 280mm Zaku bazooka, cartridge-fed, 4 rounds per cartridge; sturm faust, rocket-propelled warhead, can be stored on waist armor storage racks


Miscellaneous Information




  • Pilot(s): Gaily, Adamsky


  • Appearances: Mobile Suit Gundam 0083: Stardust Memory; Mobile Suit Gundam: Lost War Chronicles; Mobile Suit Gundam: Bonds of the Battlefield; Mobile Suit Gundam Battlefield Record UC 0081; Mobile Suit Gundam Unicorn (novel); Mobile Suit Gundam Unicorn (anime); Mobile Suit Gundam: Extreme Vs.


  • Original mechanical designer: Hajime Katoki


Technology & Combat Characteristics


An advancement on the YMS-09D Dom Tropical Test Type, the Zeon military introduced the MS-09F/trop late in the One Year War, designed to operate exclusively in localized desert and tropical regions on Earth.


In addition to additional sand filters to protect its equipment, specialized block-shaped armor designed to help keep sand from getting inside, and powerful cooling systems to overcome the desert heat, the Dom Tropen also featured special sand filtering intakes for its leg-mounted thermonuclear jet engines, allowing the mobile suit to retain its high ground hovering speeds without fear of sand ruining the engines.


Armaments




  • Scattering Beam Gun - The scattering beam gun is a beam weapon mounted in the left side of the Dom's chest. As an offensive weapon the scattering beam gun is completely incapable of damaging an enemy machine. The likely reason is that the scattering beam gun has a very cheap and small focusing coil, even more so than the beam spray gun used by the RGM-79 GM, which causes the mega-particles of the beam to lose all cohesion. Though it cannot do any damage it does produce a bright light that is capable of momentarily blinding eyes and visual sensors.


  • Heat Saber - The Dom Funf features a heat saber as its standard close combat weapon. The heat saber is battery powered and stored on a back recharge rack. It is unknown what model heat saber the Dom Funf uses however it is undoubtedly at least a Type7 like the Rick Dom II uses, if not a newer model.


  • MMP-80 90mm Machine Gun - As part of the United Maintenance Plan new weapons were produced that could be used by numerous mobile suits such as the MMP-80 90mm machine gun. The machine gun is magazine-fed with 32 rounds per mag with extra magazines stored on the waist armor.


  • 880mm Raketen Bazooka - A new heavy bazooka that uses a five round magazine. Spare mags can be stored on a waste storage rack.


  • 280mm Zaku Bazooka - A bazooka originally designed for use by the Zaku line of mobile suit. The bazooka is cartridge-fed with four rounds per cartridge.


  • Strum Faust - An explosive weapon with a rocket propelled warhead. Can be stored on waist armor storage racks.


Special Equipment & Features




  • Sand Filters - Because the Dom Tropen can be used in desert environments, it required special sand filters to make sure its systems remain operational.

  • Cooling Systems


History


Not many Dom Funfs were produced before the end of the One Year War. Thus not many could be modified into the Dom Tropen. However at least seven units were produced. Two of them would participate in the theft of the RX-78GP02A Gundam "Physalis" from the Earth Federation Forces in October of UC 0083. And another four units aided in the defense of Zeon's underground Kinbareid Base in eastern Africa.


In UC 0096, at least one more of these suits was used by Zeon remnants to attack the Federation's Torrington Base in combination with a MS-09G Dwadge and a MS-06D Desert Zaku. Its group would later be destroyed by the regrouping Federation Forces during the Federation counterattack. [Source: Wikia & MAHQ]


1/144 HGUC MS-09F/Trop Dom Tropen Model Kit Review


This beefed up version of the Dom looks like it could handle itself in hand-to-hand for sure. Accessories include a heat saber and hyper bazooka with extra clip. Of course it is pre-colored and snap-together so no paint or glue is required to complete it. Those with an eye for detail will want to add some. Below the review was written by Clem-Master-Janitor.


Introduction

Part two of Bandai's attempt at a “Unified Complete Equipment Plan,” the Dom Tropen. Will it be a more solid attempt or another sub-par model kit?


Head

Nothing too fancy here, again. The head can swivel good but has a mono-eye that is nothing more than a sticker. Nice details, though.


Arms

Like the Gelgoog Marine, this kit has universal left and right arms. The shoulders aren't universal, but you can swap them either way as they mount identical to the Gelgoog Marines. This leads to the same problem as before, the loose attachment points and the cracking sound when you mount them. The sleeves hiding the pegs the elbows attach to seem a bit too loose, making them want to stay put when you try to turn the elbow for shot or saber poses.


On the other hand, both hands have functional trigger fingers. Though the peg is small, the fingers flow smoothly from ready to shoot to saber wielding. Not many kits I've come across in the HG land have this option, except for the Xeku Eins. Both have large hands that allow for the design. The 880mm RB-T27 bazooka slides in and out nice and holds well. Just enough flex allows the arm to hold it without seeming cumbersome like the HG Gundam MK II and its hyper bazooka or needing a special hand molded like the Zaku I. This is nice and allows for a quick swap at any moment between the two.


Torso

Lots of good design hidden in the dark colors of the Dom Tropen's chest. The scattering beam gun will need to dab of paint to be visible. Lots of room to swivel around with so you can do some poses. Heat saber fits nicely in its recharge rack behind right shoulder. Unfortunately this tends to line the saber with the place Bandai wants you to locate your spare ammunition on the skirt armor. Tends to either block movements of the upper body or just drop the spares off the kit.


Legs

The legs use the same universal parts system like the Gelgoog. It's a pain but works slightly better due to the Dom Tropen's larger size. As expected from the design, the feet are enormous. This works perfect to balance the kit and its larger weapon load out.


The skirt armor flexes pretty nice. Not much resistance to the leg movement like some kits can have. Carved into each piece of skirt armor is a slot for loading up extra ammo. This is a cool little addition as the clips all have letters indicating where the should go. Only bad part is there's a bit of conflict with the heat saber and the clips as they tend to sit best right where the blade of the saber rests. Not much you can really do about it, so oh well. The look goofy anywhere else just because of the curve of the clips.


Weapons and Accessories

You get a 880mm RB-T27 bazooka and a heat saber as your weapon options with the aforementioned clips. That's it. All are nicely detailed and fit well enough in their respective places.


Conclusion

I like this kit. The Gelgoog Marine didn't pan out as nicely as this kit does. You know what the kicker is? It says on the armaments section of the instructions that this is loaded out with sturm fausts, 90mm machine gun, the 880mm RB-T27 bazooka, a Zaku bazooka, and a heat saber. You only get the 880mm RB-T27 bazooka, extra clips, and heat saber. Usually you get all the armaments listed in the instructions if you buy a kit. For some reason, they opted not to give it to us.


If you go after the Dom Tropen Desert Colors version, you get a bonus of the 880mm RB-T27 bazooka, a 90mm machine gun, heat saber, sturm faust, and extra ammo clips for the 90mm machine gun. Lots of extra clips. This is a hell of a screw over by Bandai but makes sense if they want you to buy both kits. Damn them for being so crafty. The Devils. Basically, get this version if the bazooka interests you and you don't mind the lighter purple color. Get the Desert Colors if you want all the little added extras.


Buy Now



1/144 HGUC MS-09F/Trop Dom Tropen Model Kit
Source: www.scalemodelmuseum.com

2013年6月29日星期六

1/144 HGUC MS-14F Gelgoog Marine Model Kit

1/144 MS-14F Gelgoog Marine Model Kit CoverTitle: MS-14F Gelgoog Marine
Scale: 1/144 (5½" / 14 cm tall when complete)
Grade: High Grade Universal Century (HGUC)
Overall Rating: 3.7 out of 5 stars
Kit No.: # 16
Series: Mobile Suit Gundam 0083: Stardust Memory
Release Date: 10/2000
Suggested Price: ¥ 1200
No. of Parts: 100 + 23 polycaps
Plastic colors: dark gray, gray, green, transparent yellow
Gimmicks: 'Universal' upper leg, arm, and shoulder parts, transparent beam sabers
Where to Buy: Price: $30.93 (Free Shipping) >>Buy from Amazon


HGUC MS-14F Gelgoog Marine Gunpla Picture Gallery


Built by Zone, Kobaken, Dark Lusifer, Yamag and Imkw




Infomation of MS-14F Gelgoog Marine


The Gelgoog Marine is a late variant of the mass produced MS-14A Gelgoog. It first appeared in Mobile Suit Gundam 0083: Stardust Memory.




General and Technical Data




  • Model number: MS-14F


  • Code name: Gelgoog Marine


  • Unit type: mass production space combat mobile suit


  • Manufacturer: Principality of Zeon


  • Operator(s): Principality of Zeon (Cima Fleet); Earth Federation Forces


  • First deployment: UC 0079


  • Accommodation: pilot only, in standard cockpit in torso


  • Dimensions: head height 19.2 meters


  • Weight: empty 45.1 metric tons; max gross 81.3 metric tons


  • Armor materials: super-hard steel alloy


  • Powerplant: Minovsky type ultracompact fusion reactor, output rated at 1440 kW


  • Propulsion: rocket thrusters: 2 x 20500 kg, 2 x 7000 kg


  • Performance: maximum thruster acceleration 0.68 G; 180-degree turn time 1.6 seconds


  • Equipment and design features: sensors, range 6300 meters


  • Fixed armaments: 2 x 110mm machine cannon, mounted on forearms; 2 x beam saber, stored in recharge racks in hip armor, hand-carried in use


  • Optional hand armaments: MMP-80/90mm Ver.8 machine gun, clip-fed, 32 rounds per clip; knuckle shield


Miscellaneous Information




  • Pilot(s): Chuck Keith, Bergman, Kazakh Larson


  • Appearances: Mobile Suit Gundam 0083: Stardust Memory; Mobile Suit Gundam: Encounters in Space; Advance of Zeta: The Flag of Titans; Advance of Zeta: The Flag of Titans (manga); Gundam Evolve


  • Original mechanical designer: Mika Akitaka


Technology and Combat Characteristics


The Gelgoog Marine is variant of the base A-type Gelgoog that was designed to be an overall more effective mobile suit while reducing production costs at the same time. To make the Gelgoog Marine maneuverable, numerous thrusters and extra propellant tanks were added to the suit. In order to cut costs, the Gelgoog's large Zulu-like shield was replaced with a "knuckle shield" taken from a modified Zaku II shoulder shield. The Gelgoog Marine could also carry a 90mm machine gun instead of a beam rifle.


Armaments




  • 110mm Machine Cannon - One of the new features of the Gelgoog marine are a pair of 110mm machine cannons that are mounted in the forearms, one cannon per arm. These projectile firing weapons are highly effective against most mobile suit armor at close range.


  • Beam Saber - The Gelgoog Marine is equipped with two beam sabers for close-combat uses. The beam saber is a small cylindrical device held in the mobile suit's hands when operated and is powered by an energy capacitor that is recharged from special racks. The beam saber is capable of cutting through any metal that has not been treated with anti-beam coating.


  • Knuckle Shield - The knuckle shield is a modified Zaku II shoulder shield that mounts on the left arm. When mounted the armor the curve of the armor fits over the mobile suits hand. One of the modifications is the additions of three spikes placed on the plate that rests in front of the hand. These spikes make the knuckle shield an effective bashing weapon.


  • MMP-80/90mm Ver.8 Machine Gun - The upgraded of the standard MMP-78 120mm. It used 90mm Bullets instead of 120mm type, allows for a greater speed of firing and a higher rate of penetration. But so, it is still to weak compare to a beam rifle. This gun that does not require energy to be used, however its effectiveness against heavy armor is very little


Special Equipment & Features




  • External propellant tanks - Gelgoog Marine's upgraded thrusters although allow it to attain incredibly high acceleration, they consume fuel at a high rate. To compensate, the Gelgoog Marine can be equipped with a pair of back-mounted external propellant tanks which substantially increase the amount of fuel it can carry, thus increasing the mobile suits operational flight time. When the fuel is depleted, the tanks can be ejected to decrease mass.


History


After deploying their new Gelgoog at the Battle of A Baoa Qu, the Principality of Zeon decided to create mission specific variants of the Gelgoog, similar to that of the old MS-06 Zaku II. To that end, they created the Gelgoog Marine, or the Gelgoog F-Type specifically for Zeon's elite marine corps.


Many Gelgoog Marines were produced, and most ended up in the hands of Cima Garahau and her notorious Cima Fleet while others were captured by the Earth Federation and used as aggressor units for rookie pilots. [Source: wikia & MAHQ]


Variants



  • MS-14Fs Gelgoog Marine Commander Type


1/144 HGUC MS-14F Gelgoog Marine Model Kit Review


Gelgoog variants also appeared to fill specific mission roles, and one variant was the MS-14F Gelgoog Marine. Built exclusively for Zeon's marine troops, the Gelgoog Marine featured improved thrusters, speed and maneuverability, as well as external propellant tanks to increase its range while offsetting the extra fuel used by its more powerful thrusters. The twin beam sword of the original Gelgoog was replaced with two standard beam sabers, and a 110mm machine cannon was mounted on each forearm.


Review 1 by Mike Rybak





























Parts: Approx. 85 parts, injection-molded plastic plus one sprue of polycaps.
Instructions: 8 pages with color photos of completed model. In Japanese, but assembly drawings are extremely clear; good photos for painting guide.
Decals: Small sticker sheet (two stickers for the mono-eye and visor), no waterslide or rub-ons.
Molding Quality: 10/10 - Crisp molding, no flash. Injection System molding allows parts to be molded in color.
Detail: 9 - Good detail overall, but no detail inside skirt or shoulder armor.
Accuracy: 7/10 - Has the menacing look of the original, but the torso proportions are questionable.
Fit: 8 - (Snap-fit) Good overall, but most seams needed some cleanup with gap filling superglue.
Ease: 9/10 - The only somewhat complex areas are the arm and leg joints.
Overall Rating: 9/10 - Simple enough for a beginner, but should satisfy the advanced modeler also.

The MS-14F Gelgoog Marine is a space-based Zeon mobile suit seen in the OVA series Gundam 0083: Stardust Memory.


Gundam MS-14F HGUC Gelgoog Marine Review 1This model portrays the basic "grunt" version of the suit. The MS-14FS officers' custom type piloted by Cima Garahau in the series is also available in the HGUC line. That model features different color molding and special parts unique to that version, but shares most parts in common with this kit.


Bandai's HGUC kits are state-of-the art 1/144 Gundam models. They are designed to go together with a minimum of muss and fuss, and this one lives up to that reputation. Polycaps provide poseability throughout, without the problems of wear associated with plastic on plastic joints.


Compared to the commonly seen line art drawings of the Gelgoog Marine, the kit's chest seems undersized. The drawings depict a stocky barrel-chested appearance, rather than the slimmer profile of the kit. It appears to me that the entire torso should be broader across the shoulders and hips, and the chest should be "puffed out" more as well. The only way I can think of to rectify this would be to cut apart the torso and skirt pieces, and resculpt them with plastic spacers and epoxy putty. Even though it is at variance with the line art, I personally prefer the kit's sleeker proportions. To my eye, the drawings are overly bulky and clunky-looking. "Accuracy" in the case of anime models is often a matter of personal taste.


Building the Beast


Gundam MS-14F HGUC Gelgoog Marine Review 2Assembly starts with the legs, which include movable thruster packs inside the calves. A nice touch is the fact that the backs of the calves are separate panels, allowing the modeler to insert the thrusters after the legs have been assembled and painted. The seams on both the upper and lower leg segments required some attention, but I easily cleaned them up with Zap-a-Gap. The arm segments require some similar work. I encountered one particular problem area on the forearms. The forearm seams run directly through a small inset thruster detail. One must either live with a visible seam that runs through this detail, or fill in the seam and obliterate the detail. I chose to fill the seams on the smooth parts of the forearms, but not where they cross the inset details. I painted the inset areas Flat Black in an attempt to hide the minor imperfection. If I build this kit again in the future, I will drill and file out the inset and insert a scratchbuilt detail piece from the inside, eliminating the seam issue altogether. Four hands are provided, a right fist, a right hand to hold the gun, a left fist and an open left. They are very detailed, but exercise care to avoid damaging the details when cleaning up the mold separation seams.


The torso assembly is a bit tricky, and the seam again runs through some inset vent detail. I needed some putty on the top of the torso, but that was my fault, rather that a fault in the kit. I glued the halves together, and then had to pull them apart because the neck polycap had fallen out during assembly. When I put the parts back together, they were slightly bent and didn't match up completely. This is the only putty I used on the kit.


After assembling the backpack, I used some Mr. Surfacer 500 to make sure the seams would be invisible. The long seams on the two propellant tanks are probably the trickiest on the entire kit. Here, I used Zap-a-Gap, and carefully sanded, trying not to flatten the tanks' circular cross-section.


A large thruster pack is provided for the interior of the armored skirt, but otherwise the interior is devoid of detail. The large flared shoulder armors suffer from a similar lack of interior detail. Some builders will want to add additional interior details, but because it is not that noticeable, I didn't go to the trouble. I decided it was sufficient to camouflage the lack of detail with dark paint. In contrast, the outer surfaces of the skirt and shoulders have excellent detail, with a number of nicely molded separate thruster/vernier pieces.


The head is nicely detailed. A minor quibble is that the head fin appears undersized compared to line art drawings. A black sticker is provided for the visor, but I chose to paint it black instead. Originally, I intended to use a Wave Option Parts "H-Eye" instead of the pink sticker provided for the mono-eye. However, because the visor is so narrow on the Gelgoog, in the end I went with the sticker, rather than risk disaster with a possible slip of the drill.


The 90mm machine gun and the punch shield go together easily, although the seam on the gun needed some work. The shield is especially well detailed, with an insert for the backside that eliminates the hollow appearance sometimes seen in the shields on Gundam kits. There are also two clear green, single-piece beam sabers provided.


Painting


Gundam MS-14F HGUC Gelgoog Marine Review 3The HGUC kits are molded in multiple colors via the "system injection" process, to allow beginners or casual modelers to assemble them without paint. The Gelgoog Marine's colors are quite accurate, and I'm sure many builders will be happy to leave it as molded. However, my favorite part of modeling is the painting, so I could never just snap a kit together and leave it at that. I started the painting process with a base coat of Gunze Sangyo Acrylics.


The green parts were airbrushed with RLM 70 Black Green, the gray parts with RLM 66 Black Gray, the blue-gray parts FS 36118 Gray, and the black parts with Flat Black. I then applied pre-shading highlights with Flat White. The final colors were then applied in a semi-transparent coat, allowing the pre-shading to show through. The final colors are also Gunze Sangyo Acrylics: FS 34227 Green, Neutral Gray and FS35237 Grayish Blue. The black parts on the knees and feet are painted with a mixture of Flat Black and RLM 66 Black Gray. The red lining of the large backpack and shoulder thrusters are Metallic Red. I used Pollyscale to brush-paint various small details.


Final Details


Gundam MS-14F HGUC Gelgoog Marine Review 4Once painting was completed, I put together the arms, legs and torso as subassemblies, and then combined them to form the final product. These steps went together quickly and easily, but I did need to touch up several places on the legs and feet where the paint was scraped off while working the pieces together. This is a hazard of using acrylics on poseable models. For those who like to change the pose of their models often, many serious Gundam modelers recommend using Gunze's Mr. Color Lacquers instead of the less durable acrylics. A coat of Future on all parts before putting together the subassemblies would also afford the paint some protection from damage. Once the problem areas were touched up, I applied some subtle weathering. Since the Gelgoog is primarily space-based, I decided that there shouldn't be the heavy wear and tear one would see on a ground based Mobile Suit. I highlighted panel lines and details with artist's oil paint washes of black and burnt umber. I used the same washes to create some subtle streaking around the vents on the shoulders and skirt. The black trim on the feet was given a streaky appearance by drybrushing and blending various mixtures of white and black artist's oils.


Conclusions


When completed, this kit builds up into a attractive replica of the Gelgoog as seen in Gundam 0083. A beginner can get decent results even without paint. Some modelers may wish to modify the torso to conform more closely to reference drawings, but I found that careful cleanup and painting yielded a very pleasing final product without extensive modifications. ~ This review was written by Mike Rybak via Star Ship Modeler



Introduction


So what happens when Bandai tries to follow a philosophy of  "Unified Complete Equipment Plan" in its model kits? Will it result in quicker, cheaper model kit production or just become a burden for us all? Let's find out together in this latest installment of model reviews, the Gelgoog Marine a.k.a., the 'F-Type.'


Head


Standard HGUC style head with better mobility versus some of the other types released in 2000. Though it's just a sticker for the monoeye, it does give you a good template to paint over, thus removing the risk of making a goofy eye free handing it. Details are good.


Arms


Part one of the “Unified Complete Equipment Plan” is in the shoulders and upper arms. Both arms can be swapped with no consequences between each side. The shoulders don't connect to the upper arms like some kits or slide through peg holes like the HG Gundam's does. These instead slide down and over a slot in the shoulder pegs. Though functional, they can deform their peg slots in the shoulders and make them loose. Also, the sealed together plastic wants to split under the pressure of installation. This is a serious problem if you want this kit to play with. To avoid this, you may want to forgo the instruction installation suggestion and put the pieces together on the peg versus before. It's an added hassle, that's for damn sure.


Speaking of pains in the ass, the elbow joint cover pieces are kind of tricky. They look pretty simple, but there is a simple peg that sticks out the rear piece of the joint piece. It can easily be confused for flash and stripped if you're not careful. This piece is here to stop any backward arm movement. It doesn't really work as you can pop it over with little to no pressure.


Lower arms are simple enough with plenty of added hands if you want to go with open left hand, shield knuckle, beam sabers, or machine gun.  You can play with a right hand shield and left hand beam saber if you want as the shield can be swap from arm to arm with a polycap to secure it to the Gelgoog. This is nice as it won't try to get away when posing.  Annoyingly, again, they decided to leave the rear bit of the wrist gun mounts open near the elbows. It shows on most angles of the kit so you will need to fill them in if you want it not to be an eye sore.


Torso


Lots of nice details all around, but some rather bizarre additional parts in the ‘belly button' area. For the love of me, I can't figure out why they went to the trouble to add another little piece when it would have been just as easy to just make it a carved out bit like the rest of the panel details in the midsection. Midsection does rotate, giving a nice addition of movements and poses.


Backpack is given four boosters, two very tiny for the top and two larger for the lower with two movable fuel tanks hanging below. The tiny boosters are so small it's easy to launch them, never to be seen again. This is a pain in the ass. I ended up losing mine just in test fitting and replaced them with left over Gundam thrusters from my Prototype Gundam build.  Took a bit of modification to get them to work.


Legs


Legs are pretty good and solid. Another “Unified Complete Equipment Plan” piece appears with the upper legs. Instead of making a dedicated left and right leg, they opted for a quick switch leg that has an opening to either the left or right. You decide which will be left and right and then insert a plastic stopper on the appropriate side of the leg, thus creating a left and right leg. Insert polycap hip socket and its complete. It's a pain in the ass to get the piece just right in there, so if you don't get a good fit, just force more pressure on it until the pop of the bastard sliding in resounds all around you.


The lower legs have an option of the rear leg armor being popped off, exposing the inner workings. This mean you see a hollowed out thruster set and the piece that supports the foot and inner leg. No fancy techno-garbage etching, just a plane old piece of plastic is your answer here.  Why you would want to look at this is beyond me.


The feet are extremely stable and balance just about every pose you can imagine. Alas, they left more space empty on the feet, so you will need to fill them in if you're planning to ever make an aerial pose with this guy.  Really, why do any of this crap?


Weapons and Accessories


Lots of little weapons choose from. Two beam sabers, a machine gun, and a knuckle shield are included. You have to paint the hilt of the beam sabers otherwise you'll have a bright yellow saber clear through, talk about a goofy look. Not much else to say about that.


Conclusion


What's good: Solid kit with pretty good colors and bare minimal painting if you're into the quick mecha fix.


What's bad: Lots of filling, some goofy experimental designs to save a buck, and panel lines that vanish because they weren't carved deep enough in vital spots.


The reality: It would be easier to just find a real action figure of the Gelgoog Marine and just buy it. You'll save a lot of time and some piss pour design issues.


So, it depends on if you really like the Gelgoog. I like the design but I'm not sure if I'm in love with this kit. It's good practice, but you might not like the end result as much. Get it if you're a fan of Gelgoogs or Stardust Memory. Otherwise, it's up to you.


Overall Rating: 2.5 out of 5 stars


Buy Now



1/144 HGUC MS-14F Gelgoog Marine Model Kit
Source: www.scalemodelmuseum.com